On Syndy’s platform the users are able to choose how products are related. I had the chance to take a peek into user experience design working together with Rogier Pennink and Khalid Laouhi.
My task was to create icons to give visual guidance for the users. There were four cases: multi-pack, variety-pack, outer package and variant. First I needed to figure out what object should be used. I made some sketches, played around with different kind of shapes and objects. A bottle seamed to be the best recognisable object to go with. The next step was to finalise the visual. I also experimented with colours, at the end I create something easy to grasp so the user can rely on it.
Khalid created sprites out of them on codepen.io so the development team was able to implement it more easily.